Saturday, March 22, 2014

Beginner animator!!! Are You sacred yet?

Hello People and i trust you having a great weekend.

Ok, so far so good, all i have been talking about is animation. Is this blog ALL about animations? No. Are you going to go on and on about animations? Eeerrrr No. And Yes. lol. ok, that's just my alter ego trying to take over business and i would have let him but I SAY NO! This beginner animators needs me. Yeah, so today I'm not going to be saying anything scary OR as scary as my other two previous posts. And like i said earlier, they are geared towards beginner animators.

So, lets say you've read all this mumbo jumbo load of crap i've put together and you proceed with caution towards learning animations on your own. yeah by animations, i mean character animations. So your system is ready, power aint a problem, you have books, matter of fact you have loads of books stock piled, millions of videos and you roaring like a mustang ready to go, but You still dont have a mentor. Ok, dont panic, you can still go some miles on your own. And it's also possible you start looking for a job in the next 3months forgetting about the whole thing. Why, Because you are not getting the results. You've seen a lot of movies and you've seen how cartoon characters in these movies behave and you're like 120years away from them. Well, there are a lot of explanations to that. First of, these pros spent a lot of resources like you are doing right now except for the fact that most of them were in a school at the time. Eeerrr i'll probably go ahead and rule that off, but they did have a mentor over there and you dont. Another thing is, It's not the millions of books that you read, or the videos that make the difference. Its the resolve and determination to focus all of that energy to a single point in time. Kind of like Bruce Lee's principle to unleashing "The One Inch Punch". So its really not in there millions, unless you're reading the same topic in all these books but then, reading about 5 to 10books at once can make you loose sight of your goal cause, its possible, they may be approaching the same problem from different perspectives. What do you do here? Simple. Get a good book or two. And focus on one topic at a time.

 Back then i had friends with hundreds of art books of how to draw, how to colour or blend colours... Jeeze they even had books on how to turn a system on and off. And whenever we played down to there cribs, guy's would be like, yo Alonzo, you the Bomb mhen, you've gat all these many books stacked in ur shelf like leaves on branches mhen. whatsup mhen? Blabalabla, now two years down the line, Alonzo's still busy trying to model right and can't do it effectively on low poly. And when the pressure get's too much, because he dont have a mentor and other people look at him with some form of respect like he's the baddest animator around and he just can't let them down, he results into using MOCAP (Motion Capture) if he's lucky enough to get to mocap that is.

 Mocap at this point, is where you dont want to go because it makes you lazy and desperate especially when you use them and the animations still have issues within them. In these instances, you'll see the legs sliding, the hands and wrists posing very weak and unreallistic. rotations on the upper arm becomes unnatural and other stuffs. At this point, the purpose for mocap has been defeated. Mocap (Motion Capture) is a recorded live action motion coming as presets that can  be applied to rigs to create animations. It's designed to be quicker, more efficient and more realistic amongst other things as  comapared to your manual frame by frame way of animation, but in this scenerio, the reverse is the case. For more about Mocap you may click this link http://en.wikipedia.org/wiki/Motion_capture.

Now it's imporant to understand that i'm not against  the Mocap process of animation. I'm just saying, you've lost or beginning to loose focus on your initial goal. check out all the great animators you know, they were'nt doing Mocap. Most of them ran from it. For me, Mocap is good, only if you know how to animate well.
Because after applying it to your rig, it's possible that the body ratios of the characters are not thesame and then you have to blend seamlessly between one action and the other or even in between poses and the in-betweening just at this time isn't a believably realistic one.

In conclusion, do not try to read too many books at a time. Read and practice related topics and Practice like it's your passport to heaven. Look for people like you with like minds going somewhere with animation. LOOK FOR A SCHOOL OR AT LEAST A MENTOR. Do not take the easy way out.


Yeah You could click the link below for some cool animation

http://youtu.be/sBAKHD4ZKC0

Good luck Animating and Cheers.



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