Tuesday, October 14, 2014

How Long will it take me to learn Animations

 Hello HypefoActive fans and welcome to another exciting edition of animations on HypefroActive. So, i have been doing some more animations asides the September anime short that i did and hopefully, this new short will be out again this week. Ok, so you'd say "Fred, you are on Fire!" Yeah i am. But more importantly than churning animations anyhow and time i like, is the research i did that has paid off. Everything has become simpler and filled with options, so expect alot coming out from this blog.

Ok, so again there is something that i have to say or rather needs attention. This matter of learning Animations in three weeks or months. And yeah, i believe i've blogged about something like this some times back and if i havent well here it is. You cannot learn Animations in Three weeks especially if you are a newbie. I very much doubt that. If you are talking about moving boxes around or scaling them up and down, yeah maybe that. But making characters come to life and entertaining the audience is another thing. It will take you at least a week or two getting used to the interface. Then you have to learn how to use the tools the way they are supposed to be used. After which your next point of call would be modelling and you'll have to do that for a very long time again so that you can get used to the tools. Then texturing blablabla until Animating. Modelling alone could take up to a month not to talk of the others.

i don't know how long it will take for anyone to learn 2d but i know that getting used to animating right just as it is a problem in 3d, it will also pose a problem in 2d as well. So again i win, and i don't think it's possible achieving that from scratch unless of course you already know a thing or two about animating or at least knowing the software. Unless of course again you are like Charles Xavier plus Iron Man plus Lex Luthor put together.

In all and coming this far, i think it will pay one to really get to understand the software and bonding with it. because no matter the time, months later when you've left a particular stage, things learnt from that stage could come in handy for you in the future while learning some other things within the programme. This little things that may seem not to matter could be the key to solving some very stubborn problems in the future. Well as usual, here are some screen shots of my recent anime demo. And facial expressions just changes everything. See ya next time.
















cordinate usage in animation,
learning animation in 3weeks
the bone pelvis advantage,

No comments:

Post a Comment