Wednesday, April 16, 2014

What I'm working on next.

Hello People.

So I've been away for a while, well not quite. See, i've been busy trying to finish what i started. Ever since i put up a post about animations, people have been following and asking questions. And they also say it's difficult to post on my blog. still, trying to fix that so I'll see what i can do about that. Please be patient as you've always been. And thank you for your understanding.

Now, the real reason why i've not been on here is because this blog is kind of an animation blog in way or "you could say". but it's not limited to animations either. However, one of our objectives is to entertain people and we do that for now mostly with animations. It may come in the form of satire, parody, pure and straight comic or even action. So, we try as much as we can to push something out at least every month. This way, we try to create awareness and promote the art in  Nigeria and Africa in general.

So, this is something I'm working on and eerrr, it's really quite a handful. Well as you can see, We try as much as we can to keep things simple, stupid and raw but sometimes, you've gat to look the other way.


This image is uploaded for younger animators, so that they see what facial rigging is about. Though not much going on here at the moment, talking about the image. But at least You get to understand and appreciate the fact that whatever animations you find here are truly done here. Yeah, so this is what's been keeping me busy.


And of course,  one of the most hated chores in all of animation, "skinning". You've gat to love skinning cuz if you don't, then you should probably be inventing a way to stick bones up to meshes using glue or something invented and preferred by you. Yeah, I once hated skinning myself and could spend say two or more days on a character and still wont get it right. But if you focus on Skinning and forget about everything else for about a week or two, You'll probably be skinning characters in say three or four hours. The major challenges will be waiting for you at the shoulders. The fingers are just repetitions and the vertices at the spine also should gradually run smooth between two or three bones and blend evenly amongst them.


But skinning and the ease of it will depend on your rigging. if your bones are fairly spaced, then skinning for you will be less cumbersome. Ok, so that's it. See ya'll pretty soon.

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