Monday, May 26, 2014

My recent animation. "The Bandit"







Yep, above is something looking like a dog, though still in the modelling process that i intended incorporating into a scene for the animation i'm working on next. Well, intended because each time i try saving after it's completion i kind of loose the file. Now i'm used to 3dsmax 2012, and i switched to max 2013 to just have a taste of it. So far, it's out performed 3dsmax 2012 in my opinion, but i keep on loosing files after i have gone very far to say skinning. It's that bad that one day, i just finished modelling, applied a light texture and i was just testing out the skinning and boom. The programme forced a closure and that file never opened again. It happened twice within a week and my resolve thereafter became 'lets go without the dog".

Still diagnosing the problem so i wont be quick to point accusing fingers. But so far 3dsmax 2013 may take a lot more time to load but once loaded, it's alot more stable and it handles CAT better than max 2012.



Well, it's a shame i couldn't use the model in this current animation story but hope to do so in the near future. I might as well share in subsequent posts, how  i came about this model.

And right here is an update on this post coming to you live this 11th of june 2014. The animation has gone through a quick and rough render and will be coupled and uploaded hopefully within the week. Though not the full animation as i lost some files, but you'll get the idea when you see what i'm trying to do.




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